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Hello World! I'm Benjamin Thomas Blodgett, a human.

I greatly enjoy playing and creating games; most notably, puzzle games. I started programming on my TI-84 when I was 14, and took my first programming class when I was 17. The first game I started designing levels for, was SuperTux for my brothers and sisters at home.
I moved on to creating and sharing custom content for The Sims.
After playing Valve's Portal, I fell in love with puzzle games, and picked up Valve's SDK and began creating content of my own. Years later now, I have now have many friends in the Source Community, and lead & contribute to many different projects.

Currently, I'm leading a couple projects that I look forward to releasing. Then in the cycle of development I anticipate be inspired to the next. One day I hope to work full time on creating fun and engaging game content. Pushing the boundaries with in-game experiences(like VR!), storytelling, and development tools.

Interested in collaborating on a project, or hiring me, my email is at the top!

Certifications & Degrees

Bachelor of Science in Computer Science
Grand Valley State University, 2013

Certified Scrum Master
Scrum Alliance

Games & Mods

Aevitas [Private Alpha | Video Demo]
Creator, Designer, Level Developer, Programmer

Aperture Tag [Released | Steam Store]
Puzzle Builder Integration Programmer

Backstock [Private Beta | About]
Creator, Designer, Level Developer, Programmer

BEEMOD [Released | About & Download]
Creator, Designer, Asset Creator

BEE2 [Released | About & Download]
Creator, Designer, Asset Creator, Programmer

BEE2.4 [Released | GitHub]
Designer, Project Maintainer, Programmer

Daakorun [Private Alpha | About]
Creator, Designer, Level Developer, Programmer

PUNT [Private Beta | Steam]
Voice Actor